At the end of class, students will be able to:
- Differentiate between: sketch, wireframe, mockup, and prototype
- Explain the utility of each one
- Create sketches by hand and wireframes in Balsamiq
Besides the differences among them, we talked about low vs. high fidelity prototyping – and how there is a continuum from low to high.
Also, remember that as long as they are interactive, even hand-drawn sketches can be made into a low fidelity prototype.